Showing 1–50 of 77 skills (page 1 of 2)
Goblin Form
Spell details: School: Nature · Type: Self · Cooldown (s): 0.75 · Resource: Energy 20
Arrow Barrage
Spell details: School: Physical · Type: Enemy Unit · Cast (s): ch 2 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 5
Beast Slam
Spell details: School: Physical · Type: Enemy Unit, Multiple Targets, Cone · Cooldown (s): 0.75 · Resource: Energy
Benifixial Spores
Spell details: School: Nature · Type: Friendly Unit, Friendly Player · Cooldown (s): 1 · GCD 0.75 · Range: 20 · Resource: Energy
Bounce Shot
Spell details: School: Physical · Type: Enemy Unit · Cast (s): 0.75 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10
Charged Shot
Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1 · Cooldown (s): 12 · GCD 0.75 · Range: 40 · Resource: Energy 10
Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 1.25 · Cooldown (s): 12 · GCD 0.75 · Range: 40 · Resource: Energy 10
Charged Skill Shot
Spell details: School: Physical · Type: Enemy Unit, Arrow, Forward, Skillshot · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 20
Cryomed Injection
Spell details: School: Frost · Type: Self · Cooldown (s): 30 · GCD 0.75 · Resource: Energy · Class: RANGER 1
Spell details: School: Frost · Type: Self, Friendly Unit · Cooldown (s): 80 · GCD 0.75 · Range: 10 · Resource: Energy
Spell details: School: Frost · Type: Self · Cooldown (s): 80 · GCD 0.75 · Resource: Energy
Dashback
Spell details: School: Physical · Type: Self, Auto Position, Movement Based · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5
Dashback Shot
Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 30 · Resource: Energy 5
Deadeye
Spell details: School: Physical · Type: Enemy Unit · Cast (s): 3 · Cooldown (s): 25 · GCD 0.75 · Range: 35 · Resource: Energy · Class: RANGER 1
Deadly Caltrops
Spell details: School: Physical · Type: Enemy Unit, Position, Multiple Targets, Cone, Skillshot · Cooldown (s): 25 · GCD 0.75 · Range: 4 · Resource: Energy 60
Defense Matrix
Spell details: School: Lightning · Type: Position, Circle · Cast (s): 1.5 · Cooldown (s): 6 · GCD 0.75 · Range: 20 · Resource: Energy 10
Spell details: School: Lightning · Type: Self, Friendly Unit, Enemy Unit, Enemy Player, Position, Multiple Targets, Circle, Skillshot, Friendly & Enemy Unit, Friendly & Enemy Player · Cooldown (s): 6 · GCD 0.75 · Range: 20 · Resource: Energy 10
Dismember Attck
Spell details: School: Physical · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 5 · Resource: Energy
Dismember
Spell details: School: Physical · Type: Enemy Unit, Movement Based · Cooldown (s): 60 · GCD 0.75 · Range: 6 · Resource: Energy 100
Druid Caster
Spell details: School: Nature · Type: Self · Cooldown (s): 45 · GCD 0.75 · Resource: Energy 20
Earthen Grasp
Spell details: School: Holy · Type: Friendly Unit, Enemy Unit, Friendly Player, Position, Multiple Targets, Circle, Forward · Cooldown (s): 15 · GCD 0.75 · Range: 30 · Resource: Energy 10 · Class: DRUID 1
Electric Discharge Channel
Spell details: School: Lightning · Type: Enemy Unit · Cast (s): ch 1.5 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10
Electric Discharge Emitter Spawn
Spell details: School: Lightning · Type: Enemy Unit · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10
Electric Discharge Npc
Spell details: School: Lightning · Type: Enemy Unit · Cast (s): 3 · Cooldown (s): 0.75 · Range: 25 · Resource: Energy 10
Electric Discharge
Spell details: School: Lightning · Type: Enemy Unit · Cast (s): ch 1.5 · Cooldown (s): 0.75 · Range: 20 · Resource: Energy 5
Electric Discharge Proj
Entrap
Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 20 · GCD 0.75 · Range: 15 · Resource: Energy 10
Focused Sprouting
Spell details: School: All · Type: Friendly & Enemy Unit · Cast (s): ch 5 · Cooldown (s): 20 · GCD 0.75 · Range: 20 · Resource: Energy 10 · Class: DRUID 1
Freezing Shot
Spell details: School: Frost · Type: Enemy Unit · Cast (s): 2 · Cooldown (s): 4 · GCD 0.75 · Range: 20 · Resource: Energy 60 · Class: RANGER 1
Grapple
Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 30 · GCD 0.75 · Range: 20 · Resource: Energy 10
Grapple Rope
Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cooldown (s): 30 · Range: 20 · Resource: Energy
Hail Of Arrows
Spell details: School: Physical · Type: Enemy Unit, Position, Circle · Cast (s): 1 · Cooldown (s): 75 · GCD 0.75 · Range: 20 · Resource: Energy
Hail Of Frost Arrows
Spell details: School: Frost · Type: Enemy Unit, Position, Circle · Cast (s): 1 · Cooldown (s): 75 · GCD 0.75 · Range: 20 · Resource: Energy
Harmful Spores
Spell details: School: Nature · Type: Enemy Unit, Enemy Player · Cooldown (s): 1 · GCD 0.75 · Range: 20 · Resource: Energy
Human Form
Spell details: School: Nature · Type: Self · Cooldown (s): 0.75 · Resource: Energy
Hunters Ashes
Spell details: School: All · Type: Self · Cooldown (s): 40 · GCD 0.75 · Resource: Energy 10 · Class: RANGER 1
Knockback Shot
Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 5 · Cooldown (s): 2 · GCD 0.75 · Range: 40 · Resource: Energy 10
Spell details: School: Physical · Type: Enemy Unit, Arrow · Cast (s): 3.75 · Cooldown (s): 0.75 · Range: 40 · Resource: Energy 10