· Launch & platforms
Platform focus, demos, and release planning
Scars of Honor is described as a free-to-play MMORPG built primarily for PC. A mobile version is planned only later as a port, rather than as the lead platform shaping the game’s design.
The recording also outlines near-term public testing plans and a cautious approach to release timing. The stated priority is to avoid launching before the game is ready, even if that requires delays.
PC-first platform strategy
The game is presented as a PC MMORPG first. Mobile support is planned for a later stage, but the project is not described as a mobile-first title adapted to PC. This distinction is emphasized as a core expectation-setting point for the audience.
Demo and public test plans
A spring demo or large-scale test is described as open to everyone. Its purpose is not only to showcase the game, but also to measure stability, identify technical issues, and understand how many players the current build can support.
Steam Next Fest in June is framed as a major milestone. The earlier public test is intended to prepare for that event by exposing problems before a larger audience arrives.
Class availability by milestone
The spring demo is said to include four classes:
- Paladin
- Druid
- Mage
- Ranger
For the June event, at least one additional class is expected. For early access or release plans discussed in the recording, the intended class lineup expands to include Priest, Pirate, Necromancer, and Assassin alongside the previously named classes.
Regions, servers, and localization
Server planning is described as demand-driven. Europe and North America are treated as expected regions, while an Asia server is presented as dependent on demonstrated player demand. The recording also mentions Russian localization as planned.
Release philosophy
The release approach is explicitly cautious. If the game is not ready by a previously discussed target, delay is presented as preferable to shipping an unfinished MMORPG. The stated goal is to avoid a weak first impression with a broader audience that may not tolerate rough edges in the way genre veterans sometimes do.
Source
- Recording:
Scars OF Honor - Game Feature discussion, what SoH will be like? - YouTube: Watch on YouTube
- Published: Sunday, February 8, 2026 at 9:06 PM UTC
