· Launch & platforms
Platform, testing, and localization updates
Several direct updates about Scars of Honor concern platform priorities, upcoming tests, and language support.
PC and mobile priorities
The main development focus is described as the PC version. At the same time, progress on both Android and iOS is said to be significant, with more information planned for a later stream. Mobile support is framed as strategically important for reaching younger players and for meeting modern platform expectations.
Cross-platform availability is discussed in principle rather than with final technical details. Mobile is treated as an important entry point into the MMORPG genre.
Upcoming tests
A major official test is said to be approaching and is described as the largest one planned for that year. Elsewhere in the discussion, an open stress test is said to be planned for roughly the end of the year, with a tentative window around mid-October to mid-November (caption timing slightly inconsistent).
A later statement places the next major official presentation around mid-October, where multiple systems and updates are expected to be shown together.
Localization ambitions
Support for additional languages is discussed in response to a viewer using translation tools. The stated goal is to include as many languages as possible, though no final language list is given in the captions.
Server and loading considerations
While discussing instanced areas in the comparison game, it is stated that Scars of Honor aims to avoid similar disruptive loading behavior through its own server implementation. The intended result is smoother transitions than those observed in the comparison title.
Source
- Recording:
Druid Caster Community Choice/Concept Review-Hidden Stream Guest - Gamescom Discussions, Playing GW2 - YouTube: Watch on YouTube
- Published: Sunday, August 24, 2025 at 9:04 PM UTC
