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Cinematics plans and trailer production direction
Beast Burst is described as assembling a 3D cinematics team to begin work on an official release cinematic for Scars of Honor starting in October.
Planned official cinematic
The planned cinematic is intended for the game's release and is expected to take several months of production. The discussion presents this as a major step up from earlier lore and promotional videos.
Quality target
A sample external-quality benchmark is shown as the starting point for the kind of cinematic work the team wants to achieve. The implication is that the studio is aiming for a much higher production standard than earlier in-house or simpler animated pieces.
Team capability
A creator associated with the showcased cinematic work is said to be working with Beast Burst. This is presented as evidence that the studio now has access to stronger cinematic talent for future trailers and story videos.
Role of cinematics in Scars of Honor presentation
The cinematic effort appears intended to support the game's broader public-facing identity, including faction presentation, world tone, and major promotional beats. Earlier videos such as the Soul Ring story are treated as proof of concept, while the upcoming 3D cinematic is framed as a more ambitious official trailer-level production.
Source
- Recording:
Discussing the new Major Scars OF Honor Event + Playing GW2 and dropping Spoilers! - YouTube: Watch on YouTube
- Published: Sunday, August 31, 2025 at 8:54 PM UTC
